A few months ago, when Bethesda suddenly announced that the Fallout 4 next-gen update a lot of players had been waiting for would finally be arriving on April 25, there was one question instantly on a lot of people’s lips – what does this mean for Fallout: London.

The answer ended up being what the mod’s project lead, Dean ‘Prilladog’ Carter, has since acknowledged to be “a bit of a nightmare in terms of trying to release”. There was another lengthy delay, this time without a concrete release date at the end of it, as the team worked to try and quickly update the mod to work with next-gen Fallout 4, before having to switch course to providing prospective players with a means to downgrade their copies of Fallout 4 – a change with unavoidable consequences for the launch.

Though, there has been at least one silver lining that’s come in the midst of all those headaches – the emergence of PC storefront GOG.com as a willing host for the massive mod, which found itself unable to release in the traditional fashions mods usually do, simply as a result of its sheer size.

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