As it heads into 2025, Fallout 76’s lead producer discusses playable ghouls, why Fallout needs a giant snake, and whether we’ll ever get playable super mutants
“You can’t see it on [the device this interview was recorded using], but my smile is very big,” lead producer Bill LaCoste says, when I ask him how he feels …
As it heads into 2025, Fallout 76’s lead producer discusses playable ghouls, why Fallout needs a giant snake, and whether we’ll ever get playable super mutants Read More